📨Emissions and Sale
Details of Elexium Emissions, the sale, and more as follows:
Last updated
Details of Elexium Emissions, the sale, and more as follows:
Last updated
Sale
The sale will be 1,000,000 tokens, at a price of 0.075 $ALPH, for a total of 75000 $ALPH.
Of this ALPH amount, the split is as follows :
60% Elexium-Alph Liquidity Pool (paired with 450,000 Elexium, for a launch price of 0.1 $ALPH)
5% Alphpad (launchpad fee)
5% Treasury, to support the project, ecosystem etc
30% Development Fee
Launch price is 0.1 $ALPH.
The initial supply of $EX
is 3,150,000, but not all is circulating. There is a team vest, a treasury vest, and max lock of both.
Weekly emissions begin as follows :
Week
Emissions This Week
Total Emissions
Total Supply
1
150,000
150,000
3,300,000
2
146,000
296,000
3,446,000
3
142,000
438,000
3,588,000
4
138,000
576,000
3,726,000
5
134,000
710,000
3,860,000
6
130,000
840,000
3,990,000
7
126,000
966000
4,116,000
8
122,000
1,088,000
4,238,000
9
118,000
1,206,000
4,356,000
10
114,000
1,320,000
4,470,000
11
110,000
1,430,000
4,580,000
12
106,000
1,536,000
4,686,000
13
102,000
1,638,000
4,788,000
14
98,000
1,736,000
4,886,000
15
94,000
1,830,000
4,980,000
16
90,000
1,920,000
5,070,000
17
86,000
2,006,000
5,156,000
18
82,000
2,088,000
5,238,000
19
78,000
2,166,000
5,316,000
20
74,000
2,240,000
5,390,000
21
70,000
2,310,000
5,460,000
22
66,000
2,376,000
5,526,000
23
62,000
2,438,000
5,588,000
24
58,000
2,496,000
5,646,000
25
54,000
2,550,000
5,700,000
26
50,000
2,600,000
5,750,000
27
50,000
2,650,000
5,800,000
28
50,000
2,700,000
5,850,000
29
50,000
2,750,000
5,900,000
30
50,000
2,800,000
5,950,000
31
50,000
2,850,000
6,000,000
32
50,000
2,900,000
6,050,000
33
50,000
2,950,000
6,100,000
34
50,000
3,000,000
6,150,000
35
50,000
3,050,000
6,200,000
36
50,000
3,100,000
6,250,000
37
50,000
3,150,000
6,300,000
38
50,000
3,200,000
6,350,000
39
50,000
3,250,000
6,400,000
40
50,000
3,300,000
6,450,000
41
50,000
3,350,000
6,500,000
42
50,000
3,400,000
6,550,000
43
50,000
3,450,000
6,600,000
44
50,000
3,500,000
6,650,000
45
50,000
3,550,000
6,700,000
46
50,000
3,600,000
6,750,000
47
50,000
3,650,000
6,800,000
48
50,000
3,700,000
6,850,000
49
50,000
3,750,000
6,900,000
50
50,000
3,800,000
6,950,000
51
50,000
3,850,000
7,000,000
52
50,000
3,900,000
7,050,000
Decay, Stabilization, Governance
As shown above, emissions decay from week 1, stabilizing at week 26, at 50,000 per week. This is able to be re-evaluated at any point. The plan is to introduce governance that votes on increases, decreases, or remaining the same. At week 52, we plan to have this system fully implemented, if not before.
The decay is fast, then stabilizing, to allow for increase in price of Elexium and discourage over dilution.
Tokenomics year 2 will be introduced with ample warning, closer to week 52.
Emission Split
The emissions are split between LPs and Single Stakers (voters). The following formula is used to ensure it is never more than 50:50 split to both :
$veEx holders will receive an emission bsed on the ratio of $VeEx supply to $EX supply. The formula :
Rebase = weeklyEmissions × (1 - veExtotalSupply ÷ EXtotalsupply)ˆ2 × 0.5
This ensures that the % allocated to voters goes up when single staking rates decrease, and vice versa, making the dex a dynamic incentivizing machine, always enticing users through rewards to do what is best for the protocol.
Rebase Explained
To protect holders of the token from dilution over time, single stakers/voters get an emission for being locked. The theory is that foir every % the token inflates to pay LP rewards each week, some of this goes straight into the pocket of the holders that have locked. Between this %, fees, bribes etc, it is possible to gain that number to 100%, and that 0 net dilution occurs to holders, even if supply increases permanently!
This rebase is available linearly throughout the epoch.
Each epoch, rewards for LPs are distributed equally to the votes each pool accrues. If 50% of the votes are for Pool1, then 50% of available LP emissions go to Pool1.
Liquidity Providers must stake their tokens to be able to get rewards.
These rewards are available throughout the whole epoch.